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Carnegie To Make Computer Programming Fun
Wednesday, April 05, 2006
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Doing the same thing differently marks a success story. The Carnegie Melon University continues to live up to this reputation by planning to incorporate characters and animation from the popular video game 'The Sims' in its free educational software that strives to make computer programming more appealing to students.

The university will use the animation to enliven the next version of Alice, a teaching program developed over the past decade and used at more than 60 colleges and universities and about 100 high schools, said Randy Pausch, a computer science professor and director of the Alice Project.

Before you brush this off as just another humbug, Pausch says, “This is not some little crumb that got tossed. This is the most valuable intellectual property owned by the largest video game maker in the world.” A 2005 University of California, Los Angeles study found there had been a 50% drop in computer science majors over the previous four years.

The Alice programming language is designed to make abstract concepts concrete for first-time programmers, using three-dimensional images of things such as people or animals that can be controlled by clicking and dragging words with a computer mouse. Those words form a program.

While Alice has proven effective, its characters and animation remain rudimentary, Pausch said. The animation is expected to transform Alice from a crude three-dimensional programming tool into a more compelling programming environment. The effort to revamp Alice is intended to boost interest in computer programming among students. Steve Seabolt, vice president of the Redwood City, California-based company, said “by marrying the characters, animations and playful style of 'The Sims' to Alice, we are helping make computer science fun for a new generation of creative leaders.”

Source: Yahoo.com

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